I am a staff software engineer at Riot Games. I lead the AI Infrastructure and reinforcement learning for gaming frameworks to provide players a better gaming experience with virtual players.
I write code. I build architectures. I shoot recurve bows, playing badminton and bowling. I play Dota 2, and TFT too.
Reinforcement learning for search, robotics and gaming: Multi-agent RL, Curriculum learning, Trajectory optimization and imitation learning.
GitHubDifferential Privacy, Privacy Auditing, DP LLM, Inference & Serving Acceleration, Fairness & Interpretable ML Systems.
GitHubRecommendation System, Personalization, Discovery, Search & Ranking & Ads Bidding.
GitHub